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	<title>Comments on: overcast #023</title>
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	<link>http://theovercast.com/overcast-023/</link>
	<description>An approxi-weekly machinima-themed podcast by Overman featuring discussion, reviews, and comedy related to machinima: real-time animated films made with video game technology.</description>
	<pubDate>Tue, 07 Oct 2008 10:38:31 +0000</pubDate>
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		<title>By: Canuck</title>
		<link>http://theovercast.com/overcast-023/#comment-14821</link>
		<dc:creator>Canuck</dc:creator>
		<pubDate>Sat, 17 Nov 2007 17:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://theovercast.com/overcast-023/#comment-14821</guid>
		<description>Finally had a chance to listen to the the podcast. Definitely my favorite. A great interview both informative and humorous. Hope to hear more like this one. 
Thanks Phil for a great show and thanks to Lit Fuse, I love your movies, keep up the fantastic work.</description>
		<content:encoded><![CDATA[<p>Finally had a chance to listen to the the podcast. Definitely my favorite. A great interview both informative and humorous. Hope to hear more like this one.<br />
Thanks Phil for a great show and thanks to Lit Fuse, I love your movies, keep up the fantastic work.</p>
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		<title>By: Zachariah</title>
		<link>http://theovercast.com/overcast-023/#comment-14760</link>
		<dc:creator>Zachariah</dc:creator>
		<pubDate>Thu, 15 Nov 2007 22:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://theovercast.com/overcast-023/#comment-14760</guid>
		<description>Yeah good times. I'm really surprised at how long that turned out. Thanks for giving us the chance to speak with you and thanks for running such a great show. We're not really public speakers, so the casual straightforward way we did this was a lot of fun and refreshingly easy. good times. the donut bar hotlink is great.</description>
		<content:encoded><![CDATA[<p>Yeah good times. I&#8217;m really surprised at how long that turned out. Thanks for giving us the chance to speak with you and thanks for running such a great show. We&#8217;re not really public speakers, so the casual straightforward way we did this was a lot of fun and refreshingly easy. good times. the donut bar hotlink is great.</p>
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		<title>By: Suhnder</title>
		<link>http://theovercast.com/overcast-023/#comment-14720</link>
		<dc:creator>Suhnder</dc:creator>
		<pubDate>Wed, 14 Nov 2007 19:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://theovercast.com/overcast-023/#comment-14720</guid>
		<description>Another vote for the great show! I'm still a little shellshocked at Lit Fuse's awesomeness - they just came out of nowhere and tore things up. Glad to have heard their voices and some history behind them. Keep up the awesomeness! :D</description>
		<content:encoded><![CDATA[<p>Another vote for the great show! I&#8217;m still a little shellshocked at Lit Fuse&#8217;s awesomeness - they just came out of nowhere and tore things up. Glad to have heard their voices and some history behind them. Keep up the awesomeness! <img src='http://theovercast.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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		<title>By: Ricky Grove</title>
		<link>http://theovercast.com/overcast-023/#comment-14676</link>
		<dc:creator>Ricky Grove</dc:creator>
		<pubDate>Tue, 13 Nov 2007 05:40:57 +0000</pubDate>
		<guid isPermaLink="false">http://theovercast.com/overcast-023/#comment-14676</guid>
		<description>Great, great show, Phil. I'm so happy that you decided to profile Lit Fuse. I've seen several of their films and have visited the site, but your overcast presentation here is so informative and, well, real; I feel like I've spent an hour hanging out with these misfits! There are so many good things about this show, I don't know where to begin. First, I think this kind of profile of a company is something you should do more of. Hell, we should do something like this at Machiniplex as well. Second, the blend of off the cuff dialogue and excellent links help make the level of interest in the show very high. While listening to the comments on the 3d motion tracking I paused and went over to watch the footage. All of the links are so great (I might even order the Donut Bar).

I was very pleased to hear the guys talk about some of the tech for their films and also some of their working methods. I registered at their site and noticed some nifty tutorials on demo smoother there (why didn't I do this months ago?). I agree whole heartedly that their work seems to get better and better. Reading some of the crit at Kotaku, I found I didn't completely agree with the idea that their writing wasn't up to par, but I really like how they took the crit and turned it into a goal to work on their writing/stories. This part of machinima is certainly one of the weakest for everyone, in my opinion. 

Too bad their Sony gig couldn't go through. I found the talk of Valve having a big plan for machinima in the pipeline intriquing. I tend to agree. Perhaps this explains their big silence on machinima. The Filmmaker tool accidentally included on TF2 demo certainly points in that direction. 

Again, not only was this a very entertaining show, but I think allowing Lit Fuse members to define themselves and share their ideas with the community is a very, very good thing. It's like having the atmosphere at the machinima festival where you
meet all of these people who's films you know well. Lit Fuse is going to be one of our best machinima teams. I think their best work is ahead of them.</description>
		<content:encoded><![CDATA[<p>Great, great show, Phil. I&#8217;m so happy that you decided to profile Lit Fuse. I&#8217;ve seen several of their films and have visited the site, but your overcast presentation here is so informative and, well, real; I feel like I&#8217;ve spent an hour hanging out with these misfits! There are so many good things about this show, I don&#8217;t know where to begin. First, I think this kind of profile of a company is something you should do more of. Hell, we should do something like this at Machiniplex as well. Second, the blend of off the cuff dialogue and excellent links help make the level of interest in the show very high. While listening to the comments on the 3d motion tracking I paused and went over to watch the footage. All of the links are so great (I might even order the Donut Bar).</p>
<p>I was very pleased to hear the guys talk about some of the tech for their films and also some of their working methods. I registered at their site and noticed some nifty tutorials on demo smoother there (why didn&#8217;t I do this months ago?). I agree whole heartedly that their work seems to get better and better. Reading some of the crit at Kotaku, I found I didn&#8217;t completely agree with the idea that their writing wasn&#8217;t up to par, but I really like how they took the crit and turned it into a goal to work on their writing/stories. This part of machinima is certainly one of the weakest for everyone, in my opinion. </p>
<p>Too bad their Sony gig couldn&#8217;t go through. I found the talk of Valve having a big plan for machinima in the pipeline intriquing. I tend to agree. Perhaps this explains their big silence on machinima. The Filmmaker tool accidentally included on TF2 demo certainly points in that direction. </p>
<p>Again, not only was this a very entertaining show, but I think allowing Lit Fuse members to define themselves and share their ideas with the community is a very, very good thing. It&#8217;s like having the atmosphere at the machinima festival where you<br />
meet all of these people who&#8217;s films you know well. Lit Fuse is going to be one of our best machinima teams. I think their best work is ahead of them.</p>
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